Saturday, September 4, 2010

magic item details

3 rugs (one with intricate geometric designs, one a single blue colour and one a patchwork of colours and materials)
Each rug is 5x5
Geometric rug will fly at 10 and carry up to 600 lbs standard action to activate sustain as minor

Blue same as geometric but travels over or under water allowing io to two persons to breathable air

Patch work is deployed for an encounter as a standard action (cannot be moved until the end of the encounter) during which time any one person standing on the rug gains +2 to all defenses, resist 5/variable and cannot be forcacly pushed pulled or slid. This item may only be used once daily


15 small statuettes (seemingly small carved versions probably commissioned by wealthy patrons, 13 are of humans, but two are of animals... one bull and one wolf)

3 of these are female figures, 6 are of male personas and 4 were destroyed.
Simon was able to identify 4 individuals:

Usundra, a legendary huntswoman of epic renown believed to have been the inventor of the recurved greatbow. She is the source of legends and tales of great deeds and accomplishments, dates of origin unkown, believed to be mythical.

Jasken, a man that history tells was credited with the idea of coins used in place of barter, legends say he was a fat man of great intelligence but little kindness, dates of origin unknown.

Trellen, a nobleman credited with the foundation of nations and governments. History mentions that his blood runs through most of the noble houses of the Nentir vale, date of origin unknown, believed to be mythical.

Sartes, a woman known for her sense of reason and rationality. She is credited with intellectual thought but also known as a strong patron of the gods. History tells of her founding some of the first temples and structures to the gods. Although she was a devout worshiper and patron of the gods, some histories also decry that she renounced them upon her deathbead. Some histories recount her claim that the gods fooled mortals into worshiping them merely to gain power. Histories conflict over the time that she may have lived, some mentioning that she was the original builder of temples but some also place her death near the time of the bloodspear wars. Histories are also split over what became of her, as some mention she was burned before her final demise as a heretic, while others say that the gods themselves appeared at her funeral pyre and carried her essence off to become one of their own.



1 rolled tapestry (depicting a golden city surrounded by blue flames)

this item activates a shield around argent that lasts for 7 days


3 lead bars (approximately 3 inches by 3 inches by 10 inches)

sky metal already used

3 sturdy wooden chests (one rotting with an oily residue leaking about its base, two intact and with stout locks... one an iron padlock and the other an iron lock with key built into the chest)

two destroyed one contained the champion armor set


1 ornate carved ivory lap desk with writing utensils

non magical


2 pedestals with busts carved from some sort of lavender stone

one of a lady that was destroyed the other of a man with elven features

1 odd white leather bag that contains 3 books (1 titled in common "chronicles or eptimus" one that is blank with reddish tinted pages and one with two locks closing it firmly with some form of runic writing on the outside)

ce: containes rituals: arcane lock, knock, sending, linked portal, remove affliction,shadow walk, planer portal
Red paged book is blank

Locked book: far sight, magic map, whispers of the edifice, reverse portal, adjure, magic circle

Bag will hold 1 cubic foot ofnmaterial imparting the contents resist all 10, anything within then bag is 1/6 lighter


1 small statuette of a human sized hand cast in brass or gold

this item binds oaths, upnto five oaths can be bound to it at any given time and binding a new oath removes the oldest oath bound. The item currently holds five bound oaths, death it seems does not remove a binding


12 sealed scroll cases, 3 marked with a symbol that Zane believes means death, 3 with a symbol that he believes means pestilence, 3 with a symbol he thinks means suffering, and 3 with a symbol that he means penitence.

breaking the seals on these items releases the magic held within


3 small metal boxes the size of large coffers, each has a hinge but no obvious opening mechanism

thesenboxes are affected by light time and planets


1 section of kit that is seemingly exotic materials and incenses (zane believes them to be rare spell components of approximately 5,000gp value)

spell components


1 3'x6' mirror on an ornate stand that is currently covered with a gossamer fabric.

objects shown in this mirror can be tracked by the argent scrying pool for some period of time


18 round black spheres spaced precisely upon a wooden plinth, the area around the spheres seems to have withered/faded slightly as if being exposed to bright light for many years.

This is the game chaven, this magic board grants the winner dominion over the loser. Playing the game requires 13 turns of separate skill checks (3 history, 2 bluff, 2 arcana, 3 intelligence, 1 wisdom, 2 extra of the players choice)skills are chosen secretly and rolled against each other. Loosing any skill by 5 or more gives the winner an extra win in which they may choose which skill their opponent losses. For example, two players are competing on the first turn player a wins arcana vs bluff by 7 and elects that his opponent must use bluff on round two, which player a wins automatically, and play continues on round three, player b may use bluff again, but it now must be one of his wildcards.


a medium sized pedestal that contains 4 potion flasks that glow faintly with their own illumination.
These are potions of vigialance and grand the imbiber the recovery of one daily power, they can also be sipped over a 15 minute period and grant the user all the affects as though they had spent an extended rest. If interrupted during the 15 minutes the effects are lost. Drinking the potion in either way also counts as a milestone and will award one action point.

Thursday, August 26, 2010

Item details

Sorry I forgot to post this, thanks for the reminder Darin.

The storage area within the vault seems to be fairly sizable but it was never very full.
you can easily see where the gold chest was removed. Around the room you find an odd assortment of items:

3 rugs (one with intricate geometric designs, one a single blue colour and one a patchwork of colours and materials)
15 small statuettes (seemingly small carved versions probably commissioned by wealthy patrons, 13 are of humans, but two are of animals... one bull and one wolf)
1 rolled tapestry (depicting a golden city surrounded by blue flames)
3 lead bars (approximately 3 inches by 3 inches by 10 inches)
1 clear crystal box that has ornate gold locks, the box is transparent and the empty inside is easily visible, though the gold locks appear to be locked
3 sturdy wooden chests (one rotting with an oily residue leaking about its base, two intact and with stout locks... one an iron padlock and the other an iron lock with key built into the chest)
1 ornate carved ivory lap desk with writing utensils
2 pedestals with busts carved from some sort of lavender stone
1 odd white leather bag that contains 3 books (1 titled in common "chronicles or eptimus" one that is blank with reddish tinted pages and one with two locks closing it firmly with some form of runic writing on the outside)
1 small statuette of a human sized hand cast in brass or gold
12 sealed scroll cases, 3 marked with a symbol that Zane believes means death, 3 with a symbol that he believes means pestilence, 3 with a symbol he thinks means suffering, and 3 with a symbol that he means penitence.
3 small metal boxes the size of large coffers, each has a hinge but no obvious opening mechanism
1 section of kit that is seemingly exotic materials and incenses (zane believes them to be rare spell components of approximately 5,000gp value)
1 3'x6' mirror on an ornate stand that is currently covered with a gossamer fabric.
18 round black spheres spaced precisely upon a wooden plinth, the area around the spheres seems to have withered/faded slightly as if being exposed to bright light for many years.
a medium sized pedestal that contains 4 potion flasks that glow faintly with their own illumination.

Friday, August 13, 2010

Mo

Monday canceled, looks like I am getting a work backlog, please post that you got the message, thanks

Tuesday, July 27, 2010

Starting points

It seems that you guys are having a bit of a problem with direction (big surprise in my game right?).

Anyway to help you out I thought I might give you some suggestions:

Think about what Yodi has done.

Think about who is working for who.

Think about how you came to where you are, first from nentir, then 'allowed' to get to Kredig Shaw where you were ambushed and then to your current location.

How many factions are there (2, 3, 4, more?)

Don't forget those factions are working towards THEIR goals, not yours.

Why was Argent abandoned?

Who are Yodi, Rothgar, Scalmad, Earthshaker, Oresbane, Elendi, Samse, Kelcier, and you working for? (maybe for theirselves maybe for someone else, and maybe some of them are on the same side).

Who is trying to get you to do what.

Don't worry about 'how' you got to a place but rather, 'why'

Don't forget that the shade said that he had been betrayed by more than Elendi (the lord ruler).

Don't forget about your own character backgrounds might know or their backgrounds that might influence things.

Sunday, July 25, 2010

Argent map

The argent map is up.


Spending 10 minutes studying the pool and the statue you are able to gleen that the city has extensive defensive capabilities as well as some interesting abilities. The current power reserves of the city are at 8%, you have found the defensive component that allowed for the stoning to be reversed, each use of the ability drains the remaining power reserve by 1% and it will not function below 5% in order to maintain minimum defensive capabilities.

I will let you guys know more about the city of argent tomorrow, if you have specific questions please post them here so I have time to give you full answers.

Tuesday, July 20, 2010

what to do

Hey everyone,
I think it is obvious that we need to try to get our friend back to a flesh and bone state rather than the current stoned situation. I think that those of you that can access the information, you should see if there is a medical station, and also a communication station. Just a thought.

Saturday, July 3, 2010

characters

Would everyone send me their character builder character files....

Thanks,

By the way just a reminder we are not playing Monday the 5th