Sunday, March 28, 2010

Cancel 3/29

Going to have to cancel tomorrow as I have had the flu for 3 days... sorry for the short notice I thought I would be over it by now, but even if I am back to work tomorrow I will have too much to do.

Friday, March 26, 2010

No movie for me tonight

Hey all, I know we mentioned seeing Clash of the Titans, but its not gonna happen for me tonight :(

Wednesday, March 24, 2010

Happy B-Day Darin

Happy birthday, hope it is a good one!!!

Monday, March 22, 2010

Monday, March 15, 2010

No game tonight.

Darin called me and said that we were just gonna cancel today. Cya all next week.

Playing?

I'll be in a meeting till about 8:15 to 8:30. So if we are playing I will be late.

Thursday, March 11, 2010

Teleporters

William,
Could you please give me the descriptions of the teleport symbols that we have sceen?

Sunday, March 7, 2010

New Level Updates

New Powers:
Dispel Magic Wizard Utility 6
You unleash a ray of crackling arcane energy that destroys a
magical effect created by an opponent.
Daily ✦ Arcane
Standard Action Ranged 10
Target: One conjuration or zone
Attack: Intelligence vs. the Will defense of the creator of the
conjuration or the zone
Hit: The conjuration or the zone is destroyed. All its effects
end, including those that normally last until a target saves.

Dimension Door Wizard Utility 6
You trace the outline of a doorway in front of you, step through
the portal, and reappear somewhere else nearby.
Daily ✦ Arcane, Teleportation
Move Action Personal
Effect: Teleport 10 squares. You can't take other creatures with you.

Feat:Arcane Familiar
Book Imp Familiar
Book imps are masters ofknowled8e, dispatched by the powers of
Hell to offer advice to and tempt mortal spellcasters.
Speed 5, fly 6 (hover)
Constant Benefits
You gain a +2 bonus to Arcana checks and History checks.
You can read and speak Infernal.
You gain resist fire 5. If you already have resist fire, increase
your resistance by 2.
Active Benefits
Deceptive Move: As a minor action, you cause your book imp
to become invisible until the end of your next turn.

Retrain
Expanded spellbook to:

ARCANE RESERVES
Prerequisite: Human, any arcane class
Benefit: If all your arcane encounter attack
powers are expended, you gain a +2 bonus to damage
rolls with your arcane at-will attack powers until the
end of the encounter or until you regain the use of
one of your arcane encounter attack powers.

Saturday, March 6, 2010

Enchant Magic Item ritual question

William,
Residumm as a component works for any of the ritual skills. There are different components required for all the different skills. I'm seeing this on page 300 of the players guide. The enchant magic item ritual says X amount of compoment cost to create the item desired. Are we allowed to use standard purchased components ie. Alchemical Reagents (arcana) or Sanctified Incense (religion) for our cost? If you can make a decision and let me know that would be great. I am just wondering due to the lack of availability of residuum.

Wednesday, March 3, 2010

Wish Lists

Hello All.

I believe we all wanted to get a take on where we are at with Residium and gold.

I have 42 residium, 234 gold and 31 boxings. We do have some gold coming to us from the rebels, from the croc skin (plus my boots) and the diamonds we sent. We might have something coming from Kesler, I can't remember.

We need to have a list of all the magic items we don't want or haven't been picked yet and then what are our wish lists. ie I want to augment my bow to a +2 weapon.

Zane and I will have the capibility of making magic items but it will take some gold to do it. Maybe we need to see what everyone wants and take a few monthes at getting those things then go explore the dungeons.

Everyone post so we can get a jump on the next session.

Laters